HIS Magnum // Cloning facility

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Published build · viewing

Early game rifles/smg

Game StageEarly Game

Early game rifleman build. The goal here is to reach a point where you can kill multiple enemies a turn to deal with the unfair hordes and to do it with minimal magnum upgrades.

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Early game shotguns and smgs have pretty poor range making her passive more impactful. Her low hp is generally not an issue as pretty much every character that isn't Percy is getting obliterated after two hits, instead we want her high base accuracy to make the stormTT and nailguns more reliable.
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Perks · showing Basic rank

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Gives pierce to weapons even if they don't innately have it. Only real source of aoe in the early game and can also be used to pierce cover.
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Combined with combat focus gives us enough dodge to actually be useful. Armor is just not good enough at this stage of the game.
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Less of a priority to change as lizard is still quite nice since a pain stun will often lead to death. Less scatter is the main appeal here for smgs and the burst rifles like the punisher as you go to midgame. Can also use assault reflex instead as more AP is always good.
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The safety net in case dodge fails. Early on Victoria can survive a hit but you will need to mod for +HP as you get to mid game.

Pact

A
Any Pact

No specific pact synergy for this build -- reforge or use whatever is available.

RT-2 // Build manifest

Early game rifles/smg — Quasimorph build

Victoria Boudicca // Tongkong // Rogue AR

Mercenary
Victoria Boudicca
Base class
Tongkong
Talent
Sniper
Perks
Heavy Fire, Blurred Silhouette, CQC-specialist, Combat Focus, Last Bullet, Death over Chains
Pact
Any Pact
Primary weapon
Rogue AR
Cybernetics
Rubberized Leg, Rubberized Leg
Game stage
Early game