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Published build · viewing

Mr. Sam Fisher

Game StageEarly GameMid Game

This is a sneaky, stealthy build that goes all in on sniper-range pistol combat. The accuracy from Shooter, Niko Medich, Agent Training, etc. will bo so high that against most enemies you overcap accuracy to get close to 100% crit chance with Sneaky Shot active. For this reason we chose a Pistol with a very high crit damage multiplier (and 9mm/.42 ammo for Unconventional Ammo). Good (low-mid tech) candidates in rough sequence of preference here are: ASP-Wader, Moneykeeper, Woodcock ANCM, Le MAF 2199, Type 77. The Sterling A2L4 is decent as well, but a bit higher tech.

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Nico has solid stats, but we mostly use him for his talent.
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Since we will go all-in on pistols for this build; this is an amazing talent!

Perks · showing Master rank

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Core to the build. Especially at master when you get +2 range.
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Muffled is hot garbage. Replace immediately. Unconventional Ammo restricts our weapon choice even further, but we will be very good with the weapons we can use effectively!
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This is quite good and allows you to put on the heaviest armor you have without having to think about it.
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I consider this core to the build in combination with Speed Drive. The bonus is substantial and lasts a long time. With 2 AP in sneak you can shoot twice to kill or shoot and duck, then sprint and go berserk.
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This is one of the best emergency perks; keep it. Technically Death over Chains is preferrable here since you are less likely to get pain-locked with it, but only switch if you have excess resources.
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Kill an enemy, and get a free turn or two! Falls off later in the game when rooms become more than 5 enemies... but this whole build is not intended to be used until the very endgame. During large parts of the midgame this is good enough. If you want to replace it, go for it. Pressure Points, Cyberpsychosis, Possession or Combat Reflexes are all good alternatives.

Pact

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If you want more of the Splinter Cell fantasy, consider the Dark Pacts of Ron (Veil of Mashetani, Bathin’s Black Pool, Bathin’s Umbral Mirror) and of course their complements the Shimmering Pacts of Ron (Zār's Quiet Step, Waack’s Dark Eclipse)

RT-2 // Build manifest

Mr. Sam Fisher — Quasimorph build

Niko Medich // Spaceborn Ghosts // ASP-Wader

Mercenary
Niko Medich
Base class
Spaceborn Ghosts
Talent
Shooter
Perks
Agent Training, Unconventional Ammo, Lightweight Gear, Sneaky Shot, Assault Reflex, War Crime
Pact
Zār's Quiet Step
Primary weapon
ASP-Wader
Secondary weapon
Moneykeeper
Cybernetics
Tactile Sensor, Stealth Skin, Rubberized Leg, Rubberized Leg, Speed Drive
Game stage
Early game, Mid game